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Call of Duty 3 (Wii) |  | From: Activision Category: Video Games
List Price: £29.99 Buy New: £8.99 as of 12/3/2010 08:25 CST details You Save: £21.00 (70%)
New (2) Used (22) from £6.87
Rating: reviews Sales Rank: 709
Platform: Nintendo Wii Genre: action-games ESRB: Mature Media: Video Game Operating System: Nintendo Wii Shipping Weight (lbs): 0.5 Dimensions (in): 7.5 x 5.4 x 0.6
EAN: 5030917036484 ASIN: B000INYSLQ
Release Date: December 1, 2006 Availability: Usually dispatched within 1-2 business days
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Product Description
The follow-up to the #1 next-generation game, Call of Duty 3 delivers the intensity of being closer than ever to the fury of combat during the Normandy Breakout, the historic campaign that made the liberation of Paris possible and brought the Allies a step closer to Berlin. Through a seamless narrative that delivers the rush of unrelenting battle and breathtaking action, players assume the roles of four ordinary Allied soldiers American, British, Canadian and Polish and are thrust onto an authentic, living battlefield for an unprecedented variety of combat, with advanced high-definition graphics, detailed character animations and explosive on-screen action, delivering the most immersive and cinematically intense war experience ever. The Power of next-gen: Built from the ground-up for next-gen consoles, Call of Duty 3 brings the battle to life with advanced graphics, a new physics engine, a procedural environment and detailed ensemble animations that deliver the most cinematic war experience ever. Battle actions: An all-new close-quarters battle mechanic allows players to fight hand-to-hand, improvise explosive devices, disarm traps and execute a host of other battlefield situations that require cunning and rapid reflexes to survive. Branching mission paths: Next-generation level design provides multiple attack routes that let players decide how to confront the enemy flank an opponent, or hit him head-on. Each unique mission path requires special tactics, from sniping and demolition to all-out head-on clashes. Nowhere to hide: Environmental physics allow players to destroy enemy soft cover hideouts, forcing foes out in the open. But be wary, opponents can eliminate your protective cover as well. Team-based multiplayer with vehicles: Combined arms and team-based combat provides unprecedented depth and variety by allowing up to 24-players to battle
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| Customer Reviews:
Good, but a bit rushed November 11, 2007 The Milkman (UK) 16 out of 16 found this review helpful
I've had this game since launch but only completed it quite recently because I've been playing other titles in the meantime.
Its actually very well put together and the motion controls work really well.The general Fps action works well and the gestures for rowing boats, driving cars and setting bombs all work superbly. I see a couple of people in previous reviews moaning about the hand to hand combat sections, but I never saw these as a problem at all. If I was in that kind of situation in real life I probably wouldnt move my hands backwards and forwards in a rhythmical way, but as long as you're doing what the game is telling you then it works fine.
The only problem is that its really obvious that its a launch game. Many things appear rushed and there are a few things that are quite sloppy. It seems that by concentrating on getting the controls right, they've missed a few basics out.
For example, near the end of the game it really does lag and slows down quite alot in places. This is really unforgivable as the graphics arent really pushing the Wii at all (it basically looks the same as the PS2 version), and it actually affects the gameplay quite badly because you simply cant move while 100s of German Soldiers are shooting you. You can get around it because it only happens occasionally, but you're guarenteed to die a few times due to this.
The graphics really dont do the Wii justice either. Im not particularly fussed about graphics personally, but all the colours are so drab that it actually makes it quite difficult to spot enemies and sometimes you'll wonder why you have actually died.
Someone complained that the game was a bit short in another review, but I disagree with this. Its no Metroid or Half Life, but its longer than your average fps. Maybe its because the game is split into alot of quite short missions that made it seem unsubstantial to that person. You'll be playing this for a while before its completed though, and the way the story pans out as you take control of American, British, Polish and Canadian forces all links together superbly well. The way the story unfolds is one of the games best features in my opinion.
Overall this is a very solid fps. It doesnt have the jaw dropping graphics the 360 version sold so well on, but it nails the potential of the Wii remote for producing excellent fps's, and bodes well for a sequel or just future fps's on Wii in general. If you can ignore the occasional slowdown, poor graphics and pretty-rare-but-still-there game freezes, then you'll have alot of fun with this. Recommended.
CoD 3 - A solid launch title December 9, 2006 Blizzardbomb 119 out of 125 found this review helpful
Firstly, I must point out that Call of Duty 3 does NOT have any kind of multiplayer mode. So if you want a multiplayer FPS, look away now.
OK, now that's out the way, Call of Duty 3 has been frequently called the best launch title FPS that you can buy for the Wii. I can say with confidence that the controls are spot-on (and much better than Red Steel's) and although for the first few minutes, the only things that should be worried are the sky, the floor and the walls, you'll soon be head-shotting Germans with a bit of practice.
The missions are varied and enjoyable, most taking full use of the Wii-Mote and nunchuk. Some of the highlights include driving missions, rowing a boat, setting up explosive charges and more.
Graphically, we're talking Xbox textures, Xbox effects, Xbox polygon counts. Sound is where Call of Duty 3 excels. Hearing your allies chatter and bullets zip past your head create a great atmosphere.
Now this is a launch title so it isn't without it's flaws...
1) At the beginning of some levels (and every now and again in the middle of a level) there's about 5 - 10 seconds where the Wii-Mote fails to respond to anything (normally ending up in the screen spinning in circles).
2) While the frame rate is solid 99% of the time, it can and will fall at big battles.
3) Cut scenes can't be skipped, no matter how many times you've seen them.
4) A bit on the short side, but difficulty levels will keep you coming back (unlike Red Steel).
5) No multiplayer!
So I highly recommend this game if you want an FPS for the Wii's launch window. Once you're done with it sell it, and there will be a better FPS (hopefully with online play) around the corner. If you don't plan on buying this but like FPSs, this title would make a great rental. If you have an Xbox 360, skip the Wii version and get it for 360 instead as it has better graphics and multiplayer support.
Plain Fun. February 28, 2007 Ska-Dude (Leicester) 21 out of 22 found this review helpful
Call of Duty 3 was always going to be a hit or miss on the next gen interactive Wii console. It might not look half as good as the PS3 or Xbox360 versions but what it offers is a more enjoyable, more accomplished game. If you were hoping to play online or have a multiplayer match with your mates than this game really isn't for you.
The game follows several characters including an American soldier called Nichols and several other armies likle the British, and Polish. You follow all of these but not one at a time. One mission you might be playing as the Americans and the next you might be playing as the Polish.
The story line of the game is about after D-Day and the allies attempt to re-capture France, forcing the Nazis into the Falaise gap. You'll sabotage, destroy and do everything you'd expect in a WW2 shooter.
The graphics aren't ground breaking or impressive. There are a few nasty textures about but if you're not shallow enough to not buy a game because of it's visual prowess, you won't mind.
The sound is pretty atmospheric but the music where a blood thirsty Nazi is pushing a gun against you gets annyoing, especially when you can't do it.
But the best bit about this game how you play it. you actually feel as if you're improving as a soldier becoming a skilled marksmen. Punching the Wii remote towards the screen will do a melee attack. B is to shoot and holding A will look down the barrel of your weapon, for more precise shooting. You get to plant charges which takes 3 different movements with the Nunchuk controller. At first you will need to turn down the sensitivity as it takes a while to train a steady, accurate hand. You get to drive a car, row a boat all using the Wii's unique interactive gameplay. It really is great.
This game is pretty big and you can knock up a good 15 hours on the campaign. The game, sadly has little to no extras. But what you get is a fantastic package of what the Wii can really do.
Mud and Bullets March 20, 2007 Iain Summers 6 out of 6 found this review helpful
For an immersive experience the Wii is by far the best option. Other reviewers have talked of accuracy and lagging problems? I have experienced neither and I'm currently struggling through the penultimate mission. No mention either is made of the imaginative use of the Wii remote which really gets you into the game. It's such a striking feature that it's suprising that anyone who'd actually played the game would miss it out of a review?
Graphical power doesn't hide the fact that combination button pushing has been consigned to history, a fact you'll acknowledge within 5 minutes of playing this great title.
Call of duty, Wii remote November 22, 2007 Mr. A. J. Mason (UK) 3 out of 3 found this review helpful
Overall this game is great, there aren't many WWII games out there better; and I would suggest you buy it.
The only draw back this title present on the Wii is the remote, is it the make or the break of the game. Well its both the remote adds that feel of realism to what is all to the action of shooting that is often too sterile and detached with traditional control. The Wii as in real life requires much more accurate and rapid response to moving targets.
On the downside however and this had me swearing, sometimes the remote responds far too much and puts you in a crazy spin even though you only moved the remote about 5degrees, it often does this without warning and it can take you a few precious seconds to get the spin under control, by which time you have been shot! Also occasionally the remote can be under responsive and you end up getting killed.
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