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ArmA 2 (PC DVD)

ArmA 2 (PC DVD)

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From: 505 Games
Category: Video Games

List Price: £24.99
Buy New: £11.98
as of 4/9/2010 03:11 CDT details
You Save: £13.01 (52%)

Qty 5 In Stock


New (15) Used (3) from £8.94

Rating: 3.5 out of 5 stars reviews
Sales Rank: 725

Format: Unknown format
Platform: Windows XP
Genre: military-strategy-games
Rating: Suitable for 18 years and over
ESRB: Mature
Media: Video Game
Operating System: Windows XP
Shipping Weight (lbs): 0.3
Dimensions (in): 7.3 x 5.4 x 0.6

MPN: 8023171015644
EAN: 8023171015644
ASIN: B001QCYA2A

Release Date: June 19, 2009
Availability: Usually dispatched within 1-2 business days

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Editorial Reviews:

Product Description

Prepare to take warfare to a new level with an incredibly realistic war simulation.

In ARMA II, you're part of an elite squad of American soldiers sent behind enemy lines to restore peace to Chernarus, a Soviet country ripped apart by civil war as warring rival factions fight to take control of the troubled state. In an epic story full of plot twists and turns, it becomes clear that the troubles plaguing Chernarus are deeper than anyone thought and the battle intensifies to extreme levels.

Building upon the foundations laid by its predecessor, ARMA II features refined graphics; unscripted AI opponents that ensure no skirmish ever plays out in the same way; 225sqkm of gameplay area including more than 50 different towns and villages, alongside lush forests and wind-swept beaches; 136 different vehicles variants including helicopters, tracked armoured vehicles, boats and even bicycles and 81 weapon variants

  • Improved AI for team mates and enemies
  • 225sqkm of mapped terrain to explore all built using real-world topographical data
  • Dynamic conversations and events that shape the storyline
  • Incredibly realistic game engine that's been used by the military for combat simulations
  • Built in Mission Editing tools allows you to design your own missions
  • Advance weapons and ballistics simulation using real-world data
  • Extensive online multiplayer modes
     

System Requirements

CPU: Dual Core Intel Pentium 4 3.0 GHz, Intel Core 2.0GHz, AMD Athlon 3200+ or faster. RAM: 1GB. Video Card: NVIDIA GeForce 7800/ATI Radeon 1800 or faster with Shader Model 3 and 256MB VRAM. OS: Windows XP or Vista.




Customer Reviews:



5 out of 5 stars ArmA 2   June 14, 2009
Karl Sparham (England)
39 out of 41 found this review helpful

Well, like the other reviewer, I have played the German version with English languages.

I'm not much of a Reviewer but I'm incredibly compelled to review this game since it is purely magnificent. I have played the first ArmA and though the graphics were cheesy and the game was buggy, I still thoroughly enjoyed the gameplay. ArmA 2 has taken the recipe of ArmA and brought it towards the standard of modern games. There is a huge graphical improvement as well as a huge gameplay improvement. The whole `Army Simulation' promise has been well delivered.

The gameplay has a more realistic feel and takes a while to get used to. For example, when you move the camera, there is a motion blur giving the camera a more human feel. When you sprint, your head moves in a realistic fashion and the sound of breathing seems the get denser the further you run, so even the elements of moving are immersive. Although these aren't anything major, it adds a great experience to the game.

The AI is a great improvement too, they react according to various things such as realistic sight and hearing. Whereas in ArmA 1, there was a few instances where the AI would spot you in a hill a kilometre away while you are wearing camouflage mesh after you farted. Although the AI is a great improvement in terms of what they react to there is still a few issues. During the first mission in ArmA 2, I spent around 30 seconds looking at a guy right next to me because I thought he was my pal for not shooting me. Then, as you most likely guessed, he turned around and shot me in the face. With that said, I think that may of been my fault since I was hidden in grass right next to him.

The sounds have also been upgraded from ArmA 1, the shooting sounds a lot more real. Thats all I can really say about the sounds. Oh, the radio talking still sounds odd, with each word being spoken in a different tone of voice, but that may be because of the English pack. And to be fair, if every radio message was spoken separately, it would include something such as 300,000+ audio files since there would be a vast number of combinations.

There has been alot of interactivity added to ArmA 2, you can enter a few buildings and you can speak to the locals, asking them how the weather is, where you are and if they had seen anyone. This is helpful if you're patrolling an area and want to see if its safe before you enter. I would list a few more of the exciting features but that's for you to find out for yourself.

The controls are like the standard FPS (W, walk. A, go left, ect.) with a few extras such as the compass and watch. The only complaint I have is that the controls for helicopters and aeroplanes are insanely difficult to get used. It's not a simple case of `W' being up, `S' being down and moving with the mouse. The controls are along the lines of `Q', Add thrust. `Z' decrease thrust'. `W', nose down. `D', nose up. `X' tilt. It's incredibly complicated but it'll appeal to those who enjoy flight simulators.

I'll now move onto the campaign. The characters are more established than they were in the first ArmA, they're more a part of the game, this is a little difficult to explain. Characters in the first ArmA just seemed like generic soldiers without any real characteristics. ArmA 2 is the opposite of that and there is also more interaction within the campaign, such as optional objectives, the way you carry out objectives, ect. You have more of a choice of what happens. Being honest, this is the only non-RPG which I've seen give such choices. I haven't really got far into the campaign since I've been having a blast with the built in editor which allows you to make your own campaigns with ease.

I know I have spoken highly about ArmA 2 but it truly is an enjoyable game for those who like combat games/war simulators. The game does have its off moments but they don't affect the gameplay and are barely noticeable.

I really recommend this game and if you get it, I hope you enjoy it.



4 out of 5 stars i highly recommend   June 3, 2009
Adam J. Fallon (england)
50 out of 56 found this review helpful

i have the german download of this version, patched to 1.01 and with the english language pbo's installed so as to get all the text in english.

i must say, i am thoroughly thoroughly impressed so far, it would be easy to whine about bugs etc, as there are a few in this version, however that german version is not what i would consider a fully completed version, as bohemia were made to rush that out for the german market, and the 1.01 patch sorts alot of dramas out anyway.

so, the game.

brilliant, if you are an armed assault fan (and im talking genuine, not the ones who bought it initially, moaned about the bugs and didnt bother after that) im talking about the hardcore amongst us, the ones who are still playing, with the 1.16 patch, the ace mod and perhaps are in a clan.

you WILL NOT be disappointed.

i feel alot of what the ACE mod implements and alot of what the fans have been after has been put in this game, the ai of both enemy and friendly alike is very very good and quite realistic and not stupid (cranked up to the highest of course)

the campaign is sublime, and well worth getting your teeth stuck into.
i for one was not too impressed at armed assaults campaign, as im sure alot werent, and only play online with my clan, however, the campaign here is fantastic, with high replayability and lots of enjoyment, with you being able to make dynamic choices on the fly to influence and branch the story in different directions.

ill explain:

the first mission has you in the MEU task force, arriving into chernarus waters, and as team razor, a 5 man force recon team, you are inserted ahead of the main assault, under cover of darkness to laser designate a listening post/radar to assist the attacking forces.

as you approach the village, you become aware of a doctor being held captive and tortured, and you can rescue him if you so wish and get him to a safe house, also with a female who is being abused by the invading rebels, or not if you dont want to.

once you get eyes on your objective, you inform higher that an airstrike will create too much collateral damage, and are given the option to insert satchels to blow it yourself......or not,,,,,,,you can still call in the airstrike if you so wish, also you can search for the mass graves that you have received intel on to the south of the village....or not..... then once youve done the main objective you are free to move to extraction point, as the sun is coming up you are radioed from higher to assist in lazing targets for the attack. but you can turn this down and go home if you want etc etc

brilliant.

graphics wise, even everything on normal is pretty and all the units kits look very very good.


so far so good, i will add more as i play more



5 out of 5 stars What PC games should be!   April 19, 2010
Dedonno Jason Enzo
3 out of 3 found this review helpful

I will begin by saying that ArmA 2 (Armed Assault 2) is not really a game, but an infantry simulation platform. It is the commercial version of the training platform VBS2 that is used by military, law enforcement and defence organistaions.

The title "ArmA 2" doesn't address any market other than the one which is made up of fans of this particular game and its predecessors. Its predecessors were Operation Flashpoint in 2001, followed by the first ArmA released in 2006. The name changed to ArmA because the developer of the game, Bohemia Interactive, did not have the right to use the original name "Operation Flashpoint" which had been retained by the publishers Codemasters, who in 2009 released an "official" sequel, called "Operation Flashpoint: Dragon Rising". This sequel was developed by different developers, and it is a sequel that is obviously designed for the console systems rather than the PC. The presence of a circular menu system and the use of save points, show us that little has been invested in adapting this to a PC environment. While Dragon Rising a good game in itself, it is not really a sequel nor is it in the same league of the games produced by Bohemia Interactive. ArmA 2 has a superior "game" engine, a more comprehensive control interface, and superior graphics. ArmA 2 is above all a simulation platform, that has an open ended design making it very flexible and expandable, while Dragon Rising is a simpler console game best left to the console market.

In the last 10 years we've seen a demise of PC games in favour of console games and a general dumbing down of all games. PC games on DVD have all but vanished from the shelves of high street computer game shops. Simulators in particular seem to have suffered. Microsoft Flight simulator ended last year, no doubt a casualty in part to Microsoft's trend away from DVDs and towards central control with its Windows Live platform concept. In the light of this trend, it's especially pleasing for the discerning gamer when small independent developers like BI go against the grain and produce a PC DVD that is really good, despite publishers who go for the safe option of pandering to the lowest common denominator in the market with their dumbed down products. It was especially pleasing for me pick up an ArmA 2 DVD from Game and as I paid for it, hear from the cashier the words "Good choice. It's awesome."

ArmA 2 is indeed an awesome product that we should be grateful exists at all. Because it takes ArmA and raises the standards of graphics, sound and game play to the level we expect today. Like its predecessors ArmA 2 is a sandbox game, offering non-linear game play, an impressive variety of weapons and vehicles to choose from and incredibly comprehensive command system for the squad management of your AI.

ArmA 2 introduces some new interactivity, such as the ability to speak to local civilians, asking them what they have seen and where you are and so on, which is helpful when gathering intelligence information. In the campaign, the characters are well developed and there is high level of interaction in terms of optional objectives and how to achieve them. The enemy AI is devilish clever and realistic. In this respect I cannot think of any other game that comes close to it.

The mission editor is powerful and easy to use and offers you great flexibility. If you know how to write scripts, virtually anything is possible. You really can do anything with this game.

Bohemia Interactive have done a great job with ArmA 2. Success will always belong to those who dare to do what they believe in, as BI have done, and reward will come to those who dare to back these successful few. Examples of such developers are Austin Meyer and his X-plane, Sonalysts with their naval simulations, and Bohemia Interactive with these combat simulations.

Such simulations are worthy of support from the more discerning "gamer".






4 out of 5 stars Hard core and in the face... Your choice if you accept the mission.   June 21, 2009
G. F. Chalmers (London)
15 out of 17 found this review helpful

After reading a review on this site I felt compelled to write a fair reflection on what is, to be honest, a ground breaking game. Ground breaking as it has been so long in development and belongs in its own genre of gaming.

Yes this game has bugs and yes there are problems enough for you to notice but I have been playing this game since delivery on Friday (I do have a life) and it has surprised me! Coming from playing Operation flashpoint I felt I had to give this game a chance and see if the developers are proactive in updating the game. Our German brothers have said their game was released early but has been patched to 1.01 and they loved it. Already there is a 1.02 patch out and it improves the issues I have noticed. But I have to stress, issues which haven't caused me too many problems. They seem to be working hard to get a lot of improvements into the game. The future holds some promise.

The graphics are jaw dropping and to fly in the helicopter and look out is... Words can't describe it. The action is like Flashpoint/ArmA but there are many sliders and tweaks and difficulty levels so you aren't going to get blown away if you work hard and stay safe. But then I'm only up to the first part. A word of warning, download the 1.02 patch before starting the game as you can't continue on after the install. The armoury, with its challenges, are `unusual' as it's another little game on its own. Same can be said of the scenarios, there is a multitude of things you can do here although I have only taken the computer on a couple of times. I have not touched the editor so can't comment but there where improvements highlighted in the 1.02 patch.

The main campaign is where the action can be found. After the first series of engagements you are in command of a four man team with a story driven plot. You have total freedom of movement to search and complete your missions just don't (totally) get side tracked! You can call in support when and where you like just make sure it can land and the bad guys don't shoot it down. Furthermore, on occasion you are supported by 81mm mortars which can be called and laid where you want. One word of warning if one of your team is killed then it's game over this is the hard part as your men sometimes stand there and take it but usually they over power the enemy but then I have only faced the bandits. On the whole you are given a set amount of tasks which it is up to you to take up and finish but then sometimes there are side missions which require you to change plans and head of like, rescuing downed pilots and assisting the NAPA.

I would never claim to be a game playing genius, I play games purely for leisure and don't try to complete them as fast as possible more to enjoy the adventure. This game so far is playing really well. It is graphics hungry and will eat your system alive. But then I'm playing on high and it looks good. Perish the thought what this game would look like on full spec? Below is my system spec.

Processor: Quad CPU Q6600 @ 2.40GHz, 2.4GHz. Memory: 4MB RAM and a NVIDIA GeForce 8800 GTS 512mb card.

On reflection this game deserves attention of people looking to play a true soldier sim. If you are looking for arcade style shooters look elsewhere but this game is for the purist and those who have longed for another piece of Flashpoint/ArmA action. I am shattered and need rest; perhaps I'll just fly up and take out those satellite camps... Just one more hour and then it's bed?



4 out of 5 stars Amazing   May 9, 2010
Simon Hviid Venning
2 out of 2 found this review helpful

Without a doubt the best game I've ever played.
The dimensions are just so awesome, when flying in a plane you're like "wow, I could be down there!"..
It's so huge, the graphics are amazing, so is the entire engine.
Though, it's not optimized that good..
I had to make my game run on 2 out of my 4 cores, so it wouldn't lag.. Which I felt weird about..
Though it's a lot of fun, and the multiplayer part with the mission editer etc is just so huge..
Only your imagination sets borders in this.




Qty 5 In Stock


CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON EU S.à.r.l. THIS CONTENT IS PROVIDED ‘AS IS’ AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.
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