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Fight Night Round 4 (Xbox 360) | 
| From: Electronic Arts Category: Video Games
List Price: £24.99 Buy Used: £5.69 as of 4/9/2010 04:13 CDT details You Save: £19.30 (77%)
New (17) Used (28) from £5.69
Rating: reviews Sales Rank: 588
Format: Unknown format Platform: Xbox 360 Genre: Action Games Media: Video Game Edition: Normal Discs: 1 Number Of Items: 1 Operating System: No Operating System Shipping Weight (lbs): 0.2 Dimensions (in): 7.4 x 5.3 x 0.6
MPN: EAE07606664BU EAN: 5030930074487 ASIN: B001XURILU
Release Date: June 26, 2009 Availability: Usually dispatched within 1-2 business days
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Product Description
Fight Night Round 4 is truly the Return of the Champ. Building off Fight Night Round 3, Fight Night Round 4 promises to be equally as ground-breaking and revolutionary. With an all-new physics based fighting engine, new physics driven animations, truly unique and differentiated boxer styles, and the most impressive boxer roster ever including the return of the legendary Iron Mike Tyson, Fight Night Round 4 takes videogame boxing and fighting to an entirely new level. - Physics Based Gameplay Engine: No fight will be the same with an all-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. The new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting.
- Realistic Boxer Styles: Fight Night Round 4 emulates the styles of history's greatest boxers like never before. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalise on Muhammad Ali's reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside.
- Extensive Boxer Roster: The greatest of all time, fighting in their prime. Fight Night Round 4 lets you create fantasy matchups, such as Tyson versus Ali, and finally settle who is king of the ring. With a boxer roster spanning both history and modern times, the matchup possibilities are endless.
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| Customer Reviews:
Fight night round 4 July 23, 2009 Mr. Gino M. Macari 2 out of 2 found this review helpful
This is a great looking game and is much more technical that Fight night round 3. It makes for a more realistic and challenging game, although there is little variation so will not keep you boxing for a very long time.
Exceptional boxing sim let down by uninspired career mode August 3, 2009 Elvis Vader (UK) 1 out of 1 found this review helpful
Summary:
The best boxing simulation available, bar none. A new physics engine & accurately reproduced fighting styles make FN4 a great buy for knowledgable boxing fans, but casual gamers after a fun, quick tear-up may be disappointed.
Review:
It has been a long wait since Fight Night 3 in 2006. Although a great game, FN3 was ridiculously easy (even on the hard setting it was no problem knocking out a heavyweight using a featherweight). The other major issue was the poorly designed career mode, which was little more than a procession of random fights interspersed with challenges from a 'rival' (also randomly determined).
In the build-up to FN4, EA promised these issues had been addressed. The main hype focused on the improved fight experience, but there was also mention of a revamped career mode (now called 'Legacy mode') which was kept firmly under wraps. It's now obvious why.
**Legacy Mode**
Legacy mode gives the impression of career freedom on first glance - there is an all-new calendar where you can schedule your fights and decide whether you want to spend months thoroughly training to improve your stats and getting ready for your next fight or just steam in and take your chances.
Unfortunately, that's about the extent of Legacy mode. It looks pretty, with lots of menus and even an inbox where you get messages from your trainer (completely inane and a waste of time) but it's just an empty shell. The additional stats (punch stats, rankings from all the division plus P4P that you can actually browse) are nice, but your real decision making is practically nil.
There is none of the 'theatre' of boxing. You can't bad mouth an opponent, hold press conferences, attend weigh-ins, move up and down weight classes at will, hire and fire trainers, build an entourage, decide on the venue for fights, promote your own fights, create your own cards.
Sure, there are now multiple belts for each weight class (EA branded, not WBA, WBC etc) but it's still basically a procession. When you reach the top of your rankings your training team say they think you should move up in weight - you answer 'yes' or 'no' and it goes from there. Disappointing - particularly as EA had specifically identified the career mode as a weak area.
**Fighting**
If you're a stalwart of the series, the new fight mechanics can take a bit of getting used to - after the slow pace of FN3, the ultra-fast FN4 felt like Rock-em Sock-em Robots. Frankly, at first I thought it was hideous.
If you feel like I did I implore you to give it some time, because the new fight experience is nothing short of magnificent. FN4 is a genuine boxing simulation; jabs are now important, there is a true understanding of inside vs. outside fighting, knocking opponents out (and not getting knocked out) takes real skill and timing.
Get used to the faster pace and the game becomes mesmerising. You can't take your eyes off it for a second or you might get caught by that one punch that changes the course of the fight. Spend a few days with FN4 and FN3 will seem pedestrian and dull by comparison.
The difference is fighting styles is also marked - if you play as Tyson you will have to fight like him too, because otherwise people like Lennox Lewis will just pick you off from range. The fighter roster is greatly expanded, but more importantly they all have distinct fighting styles which need to be worked out to get the most out of the game.
Pleasingly, FN4 can seem very hard on first play. If you're used to the easy, slow paced fights of previous Fight Night games you might be in for a shock and a few KO defeats (I know I was). The difficulty is never unfair though - it's a challenge and a true test of skill. FN4 is a different animal to FN3 and will hone your reactions and skills, not just gratify you with gore and easy knockouts.
A lot of negativity (since before release even!) has been due to the lack of button support. Complaining at having to use the analog sticks seems to miss the point - FN4 isn't a game for button mashers. If you've played previous games using the face buttons now is the ideal time to switch to the more immersive experience of analog. Your time investment will be worth it; the analog controls work perfectly fine - you just need to get used to them & you will have all the speed and accuracy you want.
Despite the continued failings of Legacy mode, FN4 is a great game. Just a shame EA can't get the career mode right.
The Undisputed and P4P Champ of Sports Simulations. June 5, 2009 N. Thompson (Hull, England) 21 out of 28 found this review helpful
This is a better game than I had even hoped. More boxers than ever before; more online options; more depth to the career mode; a vastly improved game-engine and a more realistic all round gaming experience. The total punch system has also been change so that there are more punches available and a vast improvement to fuidity and movement. Not forgetting even better graphics than last time round.
It certainly appears that the developers have thought of almost everything. What really impressed me are the improvements to the online experience. Not only can you play ranked matches just as you did in FNR3; but also you can now create your own fighter and use him in a new online mode which will see this indiviual character rise through the ranks all the way to the online championship (if your good enough). There is one champion in each weight division.
The game engine is significantly different to that of FNR3 aswell and it will take an amount of time to adjust to the new game mechanics. There is no parrying (thankfully) and this time there is no invisible force-feild seperating the two fighters; now you can get it close, get tangled up, or simply use you feet to keep it at long range. This is quite simply the best sports sim' ever and certainly the most realistic.
Also, for the first time Joe Calzaghe, Carlos Monzon, Pernell Whittaker, George Forman, Mike Tyson and Thomas 'the Hitman' Hearns; all make their debut on the Fight Night series. With around 40 fighters to chose from this game should keep any fight-fan occupied for months to come.
I loved all the Fight Night games; but Fight Night Round 4 is in a league of its own, with a vastly improved carreer and online modes. Also the fact that they have a combined caeer and online mode is very impressive and should appeal to any fight fan like me.
Any boxing fan has to get this game.
GOOD BUT NOT THAT GOOD July 14, 2009 Lord_Luck (Kent) 9 out of 12 found this review helpful
Having been waiting for this game for years, when it arrived at my door i was on it within seconds.. Fight night round 3 was good but needed improvments. And judging by how long they've been planning and working on it my expectations were high. An hour into it and i'm already having problems with it.
The number of boxers on it is fantastic and the career mode has been improved greatly, although it has a problem. After you reach the 30 fight mark with your boxer (maybe more like 33 or 34 fights) the career mode just stops. Having won the belts in your starting division and moving up in wieght you take on the 3 champions in the next division. Then there's nothing. No more moving up weight. Just constantly defending your belts against the same six contenders. Over and over and over again. I reached the 40 fight mark and became so bored i just retired.
I've heard that EA is going to bring out a patch with the old controls on it in september. And trust me when i say this 95% of the people playing this game will be waiting for it. The new controls just don't work. hitting to the body is all you can do. You don't have time to turn the control stick down and round left or right then up again to throw anything other than a jab or a body shot. Its just to fiddly!
Don't get me wrong this game is fun and i have enjoyed it but it seems to run its course very quickly.
Not really into the online play so haven't actually tried that, although other reviews aren't very positive, nothing but body shots the whole time. But like i say never tried it so that one's up to you.
Would i recommend this game to buy? NO
Would i recommend this game to rent? YES
Fun but predictable
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