Samsung S1070 Digital Camera

Posted by: admin  :  Category: Electronics

 Samsung S1070 Digital camera was released in 19 August 2008. Currently it is one of the best selling digital camera in Game Deals. Priced at £59.98, it is cheaper than market recommended retail price of £99. This means 39% of discount, including free delivery. S1070 has 10.2 megapixels camera and equipped with a 3x optical (35-105mm at 35mm) zoom lens. Besides,  S1070 features an “intelligent” 2.7 inch LCD monitor, which adjusts brightness of the LCD automatically based on the surrounding light.

Enclosed below are main features of Samsung S1070 Digital Camera.

Samsung S1070
Digital Image Stabilisation Digital Image Stabilisation Digital Image Stabilisation
DIS makes thousands of adjustments a second, enabling you to take ultra clear images without blur – even in low light conditions.
Face Detection Face Detection Face Detection
Each time you click, your camera automatically recognises if there is a face in the shot. It then optimises the focus and brightness of up to nine faces for stunning, natural looking portraits.
Red-Eye Fix Red-Eye Fix Red-Eye Fix
Your camera uses a special algorithm to automatically detect and eliminate red-eye from your shot. You just get the perfect, natural portrait. You can even choose to remove red-eye after you have taken the shot.
Scene Mode Scene Mode Scene Mode
Choose from various scene modes to automatically adjust your camera settings, such as exposure, colour and contrast. These can include; Portrait, Children, Night scene, Backlight, Landscape, Sunset, Dawn, Firework, Snow, Close up, Self, Cafe, Food and Text.
Self Portrait Self Portrait Self Portrait
Taking pictures of yourself and friends is easy. Your camera notifies you with a beep when the faces are positioned correctly. No more half faces in the shot!
Photo Help Guide Photo Help Guide Photo Help Guide
If a problem is encountered during shooting, troubleshooting instructions are provided so that image correction can be easily performed by anybody. Step-by-step instructions with simple illustration on use of the camera are provided through the LCD for users’ convenience.
Recycle Bin Recycle Bin Recycle Bin
The Recycle Bin Function allows you to retrieve images if you’ve accidently deleted them.
Multi Slide Show Multi Slide Show Multi Slide Show
Make your memories more moving by adding music and motion. With the Multi Slide Show function you can arrange pictures into a slide show, add music and active slide effects to bring out the emotion in your photos a great way to make a story as you go or share your memories with family or friends.

 Conclusion

This camera is very fashionable and equipped with Samsung Digital Image Stabilisation technology. It can capture up to ISO 1600 sensitivity. It also allows pause and zoom function during movie recording. To get this camera, click here

Animal Crossing: Let’s Go To The City (Wii)

Posted by: admin  :  Category: Nintendo


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Animal Crossing: Let’s Go To The City will be released on 5th Dec 2008. Currently priced at £29.99 in Game Deals,  25% Off from retail prices, plus free shipping. 

Let’s go the City begins in the same way as previous games in the series have, with you on a bus travelling to your new town of residence. You talk to a chatty fellow who asks you a series of questions which enable you to name your character and town and sort out a few other details, like your gender. It’s a quite brilliant way to make rather dull text and data entry seem fun, and a nice intro to the kind of characters you’re going to be interacting with over the course of your new life in Dogmun (well, that’s what I called my town). You leave the bus with some tips on who to speak to and the world (town and small city) is your oyster.
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After visiting the Town Hall, meeting the mayor and having a casual stroll through Dogmun, it’s time to take a look at potential homes. Four are on offer to begin with, none of which are much bigger than a small shack (so small in fact that you can fill the entire floor with a pocket-full of apples). You don’t have any money to begin with, but shop owner Tom Nook stumps up the cash, with him agreeing that you can pay it back over the course of your time in town. Once you’ve bought your desired property it’s time to work for Nook in order to get a bit of cash, which essentially introduces you to a few basic ideas (like writing letters and notes, and delivering things to your fellow townspeople), and then you’re free to do as you wish.

We initially headed straight to the nearby trees and robbed them of their apples, selling enough to Nook so we could afford the shovel, fishing rod and insect catcher he had on display. These tools are key to your money making in Let’s go to the City, with caught insects and fish, and dug up items, able to be sold for cold hard bells (the game’s currency). Your first house has a mortgage of nearly 20,000 bells, and one early escapade, catching a variety of fish, insects and apples, will earn you around 2000 bells, so it’s not hard to get back into black with Mr Nook, at least temporarily. House renovations and extensions cost more money, and you’re definitely going to want to upgrade in order to fit more items in your home, meaning you’ll more or less permanently be in debt.

Friends can come to visit your town

Your enjoyment of the game will more or less rest on how you find the core activities, which aren’t anything more than quite basic chores. To catch fish you look for shadows in the water, then fling your hook out and wait for the fish to bite, before snapping the rod up with your Wii Remote. Catching insects is a case of following any you see and trying to slam your net over them before they hop off, and digging is, well, just you digging a hole. Thankfully Nintendo has wisely added tool selection to the Wii Remote’s d-pad, so there’s no need to enter a menu each time you want to change from one to another, which, if you’ve played previous games, comes as a great relief.

'Animal Crossing: City Folk' game logo
Build your own community
Fishing with friends in 'Animal Crossing: City Folk'
Enjoy mini-games against friends.
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Meeting a neighbor in 'Animal Crossing: City Folk'
Get to know your neighbors.
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Night time fun under the stars in 'Animal Crossing: City Folk'
Play at all hours of the day.
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Having friends over to your house in 'Animal Crossing: City Folk'
Feel free to have company over.
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Gameplay
You make the whole story, as you and up to three other players move into a town and just live life. Befriend your animal neighbors, decorate your house with cool furnishings, fill up your wardrobe, get to know the local wildlife, hop on a bus to visit the new city and just explore the world. There are a million different ways to play. Every charming animal character has a personality: some are grouches while others are chatterboxes. And there’s no final goal or high score to hit. The game keeps going for as long as you want to play, and your town will always be there when you return. Move into town, buy a house and then do whatever you want. Time and seasons pass as they do in the real world, so there’s always something different happening. Collect more than 2,400 items, go fishing for rare and interesting fish, catch all kind of cool bugs, dig up dinosaur fossils and buried treasure, hang out with other players or spend the day in the city. There’s so much to do, and you have all the time in the world to explore it all.

DS Suitcase Mode
The DS Suitcase lets you carry your character from your Wii console to a friend’s, thus giving people without an Internet connection the ability to experience multiplayer modes. Additionally, you can move your character from Animal Crossing: Wild World on Nintendo DS and play as him/her in Animal Crossing: City Folk.

Key Game Features

  • There’s Always Something New To Do: In the living, breathing world of Animal Crossing: City Folk, days and seasons pass in real time, so there’s always something to discover. Catch fireflies in the summer, go trick-or-treating on Halloween or hunt for eggs on Bunny Day. If you’re in the mood for something a little faster paced, take a bus to a new urban city area that’s unique to Animal Crossing: City Folk. There you can catch a show at the theater or check out the sales at Gracie’s boutique. But if you don’t show your face back home for too long, your neighbors will miss you.
  • Play With and Hear Up to Four Friends: Up to four people from your household can live and work together to build the perfect town. Design clothes and patterns, write letters and post messages on the bulletin board for each other, or play online using your broadband connection and invite up to three friends to visit your town using Nintendo Wi-Fi Connection. With the new optional Wii Speak microphone (sold separately), it’s like you’re all in the same room. The microphone sits atop the sensor bar and picks up the conversation of everyone in the room to encourage a more inclusive experience.
  • Get to Know Your Neighbors: The heart of Animal Crossing: City Folk is building relationships with the animals in your town as well as with other players. Befriend your animal neighbors by exchanging letters, gifts and favors. Animals can also move from town to town, bringing their memories and stories from their old towns with them. And since animals are notoriously loose-lipped, they spill all the juicy details.
  • Express Your Personal Style: Customize your town, your house and yourself by collecting bugs, fish, fossils, art, furniture, clothes and accessories. You can also go to the salon in the city to change your hairstyle and get a Mii makeover. Plus, if you design clothes in the tailor’s shop, animals will wear them and maybe even bring them to other towns.

Your Neighbors
Familiar faces such as K.K. Slider, Tom Nook, Blathers and Mr. Resetti all appear, as well as a bunch of new characters like Festivale host Pavé and Bug-Off judge Bud. Many characters who occasionally visited your town in previous Animal Crossing games have now set up permanent shop in the city, so you can see them anytime.Special Powers, Weapons, Moves & Features:
Use the Wii Remote pointer to type letters, use items, draw designs for clothing or wallpaper, drag clothing or items onto your characters, interact with animals or objects, or lead your character around the world. Use Nintendo Wi-Fi Connection to hang out in real time with up to three of your friends. You can also send them e-mails and text messages from the game. Play at different times of the year to experience different activities, holidays and seasons. And when visiting a friend in another country, experience the holidays native to their culture.

Nintendo Wi-Fi Connection
Up to four people can play together in real time via Nintendo Wi-Fi Connection. The host opens his or her gate to allow friends into the town, where they can perform all sorts of activities: fish, write letters to townsfolk, shop at the store, swap items, play hide-and-seek … anything. Up to four players can interact in real-time, communicating via text chat, mic chat and emoticons.

WiiConnect24:
Using WiiConnect24, you can buy and sell items to friends by participating in silent auctions, view actual players’ homes in the Happy Room Academy office or send letters to other players’ towns.

If you want to pre order this game, click here.

Far Cry 2 Reviews

Posted by: admin  :  Category: General

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Far Cry 2 by Ubisoft is the anticipated sequel to the award-winning original that brings players into the beautiful and hostile world of Africa.
Four years have passed since the released of Far Cry and Far Cry 2 was almost nothing in common with it beyond being a first-person shooter game with an excellent image and advanced artificial intelligence. Produced by different developers, and you now play one of eight different mercenary characters out to catch an arms dealer nicknamed “The Jackal.”

b000x9fv5m-1-sm.jpgThe sci-fi enemies have also been jettisoned in favour of a much more realistic game where survival skills are just as important as a good aim. The rules of engagement–either by stealth or all guns blazing–are entirely up to you.

 

 

 

 

b000x9fv5m-2-sm.jpgThe easiest way to describe the hectic nature of Far Cry 2 is either as a first-person Grand Theft Auto with a crazy African backdrop, or a more polished, easier-to-play S.T.A.L.K.E.R.: Shadow of Chernobyl. As an unremarkable mercenary, you’re sent to a fictionalized African nation engulfed in civil war. Somewhere in this conflict — which takes place in 50 square kilometers of game world — is an arms dealer known as the Jackal, and you’re tasked with hunting him down.

fc2__pak9_03.jpgThe structure’s akin to the aforementioned S.T.A.L.K.E.R. or Grand Theft Auto — a variety of individuals provide missions to further your progression in the search for the Jackal. Completing these missions rewards you with conflict diamonds, which you can spend at the weapons dealer for firearms, upgrades, and optional equipment. In between missions, you’ll cover a whole lot of African terrain — the fictional nature of Far Cry 2’s backdrop allows for desert, savanna, and even verdant jungle — and you can either attempt to hoof it (which generally takes too long), jack a Jeep, or use specific bus routes for faster travel.

fc2__pak9_07.jpgFar Cry 2’s filled with stuff to do, from primary missions where you assassinate police chiefs or search for hidden caches of gold à la Three Kings to secondary tasks like delivering travel papers to locals in exchange for malaria medication, executing contract killings ordered via hacked cell towers, or carrying out favors for other mercenaries. Your merc buddies — who rescue you on your first death, though your next failure requires reloading a saved game — often provide sub-missions (such as stealing documents or attacking different targets) that make the associated main mission lengthier but also more rewarding, via upgrades to your safe houses and vehicles.

fc2__pak9_08.jpgBecause you’re often given an objective without a script, Far Cry 2’s firefights play out in a variety of ways. Maybe you’ll use the cover of night and the tall grass to slink around and silently stab fools with a machete. Maybe you’ll slam a jeep into the middle of an encampment and unload its heavy machine gun on everyone. Or maybe you’ll just sit out in the tall grass and snipe from afar, or use flares and the flamethrower to light everything on fire, or — finally — just rush in, guns blazing. Really, this game’s just a huge sandbox for gun-combat aficionados.
Far Cry 2 also reminds me of Assassin’s Creed, in that Ubisoft Montreal’s crafted a fantastic open-world title mired by annoyances — both great and small. I hate it when games incorporate debilitating conditions on the player, and, well, Far Cry 2 gives you malaria. It’s tolerable, yet it’s also annoying: Your malarial fits aren’t too frequent, but they tend to happen right at the worst times (i.e., running toward cover while reloading).

Worse than the malaria, though: the enemies. In short, they’re dumb, tough, and pack way too much firepower. The A.I. wavers from somewhat competent (occasionally seeking cover or running flanking maneuvers) to generally dumb (running and gunning in a straight line). Not only are their heads dense, but so are their bodies. I can understand a heavily armored space marine or robot or alien shrugging off some fire, but how does a shirtless guy take a direct .50-caliber burst to the solar plexus and still live? Even the newest Rambo movie knows you can’t walk away from such a wound. Finally, bad guys aren’t affected by weapon degradation. I understand that guns get funky and sometimes jam, and I understand that the player should try to use clean hardware whenever he can. But why is it that the enemies never get a gun jam or blowback, yet the moment I pick up and fire that exact same weapon, it jams on me? Thankfully, the open-ended design and fantastic visuals make up for such annoying opponents.

That last part’s key. No matter Far Cry 2’s faults, two fundamental aspects save the experience: It plays well, and it looks good. As much as I find malaria annoying, I also find the tactical freedom satisfying. Sure, the lip-sync’s a bit off, and the fire details aren’t as stunning as they should be — yet the eye-candy objective’s more than filled by sunrise filtering through the jungle trees or an intense fire eating its way through an outpost in the dead of night. I hate how baddies shrug off bullets, but I love the crazy (and graphic) injury animations. Even if I find the multiplayer too staid, I find the possibility of cool user-made levels (via the easy map editor) tantalizing. Like any good Grand Theft Auto, Far Cry 2’s overall package makes up for any individual flaws — enough for it to be on a short list of best FPS games this year — and so it’s fitting to summarize it as…well, GTA: Mogadishu.

Summary of the game

  • Incredible amount of freedom to approach each mission
  • 50 square kilometers of visually stunning African landscape
  • Hefty single-player campaign should take at least 30 hours
  • Diverse reward and upgrade systems feed off each other very well
  • Robust map editor on all three versions.

Far Cry 2 available in 3 platforms, PC, Xbox360 and Playstation 3. Click here to get a copy today.